This month’s horoscope: “You will be facing something that you fear the most for a long time. It could be a person, a situation or both. However, many people will help you in this time. After this incident, some of your close ones will leave your side, but would remain good friends.”
It’s incredible how accurrate this is…
Monday makes the start of our 3 week project. We will be working with DMD students on Flash to produce a game for Radiocorp. Well, guess what, I got Andy and Jian Wei again! AND we are the only team that is one man short (every other group has 4 people).
Anyway, we had 3 hours of crash course on ActionScript…a scripting language for Flash. Some of us are flipping out on it. Afterwards, we met our designers…well, I can’t say much for them. From a first impression, they seemed pretty decent. I didn’t know how bad working with them could be. Oh, 2 DET groups (seperate project) are assigned to 1 DMD group.
Then they showed the demo of the game we are making. It’s a BeatMania-type simulation game…a music sim, in fact, a DJ sim. The concept is simple, but the gameplay looks hard. It’s probably the closest simulation to a DJ game. 7 Keys, Pitch Control, Volume Control, Scratch Disc…holy shit. That’s not the hard part, the hard part is that instead of using bars, they are going to use wavelengths. The first thing we thought was “how the fuck are we going to dynamically detect those amplitudes?”. The other group leader told me today that he already gave up dynamic allocation and is trying to find out how to hard code. For me, I’m still staying hopeful.
We research quite a bit. The other group memeber (we are not suppose to contact each other, but this game is much much hard than it looks) showed me a .gda file (some game emulator file containing some data) so check and see how they do it. Well, they hard coded it. It looked something like:
0001 CY101010
where “0001″ is the first second, “CY” is “Cymbal (drums)”, 101010 means to hit.
Goddammit, even professionals are against dynamic allocation. I was thinking that if we are going to hard code, we are going to spend a hell of a time doing grunt work—not fun. The thing I do best is in my head, not my fingers. I’m a lazy bastard when it comes to penmanship-like work that even people with hollow skulls can easily accomplish.
The DMDs are not helping. First of all, they blew us away with 2 words: “PHP” and “SQL”. The last thing we want to touch is PHP and SQL. Okay, PHP is okay with me, but SQL spells death. I could not understand, in fact 90% of the module don’t understand, how SQL works and how to get it working. The 90% of us did not hand up the SQL assignment…
anyway, time is short and I gotta sleep for tmr’s day.
Posted by faylar
Posted by faylar
Posted by faylar